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Posts Tagged ‘DLC’

Undead Nightmare Review

November 16, 2010 1 comment

You know how in crime dramas the detective usually makes slow progress to uncover the mystery? Sometimes though, right at the start he knows who did it and the rest is merely academics.

Similarly, let’s get right down to the crux of this thing.

Undead Nightmare is a post ejaculation blow job. Not strictly necessary to proceedings and you may not be able to get into it directly after the main thrust, but it’s very pleasant and welcome nonetheless.

Go play the main story in Red Dead Redemption if you haven’t already and I’ll see you in 20-30 hours depending on how sidetracked you get, which you will.

So after John Marston kills Dutch and returns to his family, Undead Nightmare drops in on the homestead and throws a plague of the undead down on the kitchen table. However inconvenient it is to the guy, it’s pretty entertaining for us and the placement of it within the main story is pitched just right. A time where several months elapse and many things can be assumed to have happened “off screen” as it were.

The family get bit so you have to tie them up, barricade them in the cabin and jolly well ride out to find a cure. John is nothing if not a man of action. Humanity was lovingly woven into RDR, no matter its leanings, disgraces, prejudices and triumphs and it is good to see that Rockstar have put the same effort into this content, and not just booted it out of the door armed with whatever they cut from the main story. Every person has a theory on the undead thumping about above ground. The government. The Jews. Gravedigger Seth. Mexicans. Sin. Anything people fear. Which is everything across the spectrum if you sample a large enough group.

Anyway John must ride back out west to see what the to-do is all about. He reconnects with various people from his main adventure, most unimportant to the plot but it helps to re-establish the neurons. It makes it feel as if it is a world, as surely these would naturally be places one would be drawn to.

Zombies are everywhere these days and the comfort is that we only fall over them in the street figuratively. This almost played out genre is thoroughly acceptable here because for one it is Rockstar, who we have come to trust. And for another because this western was so refreshing to us, by association the follow on content is as well. It exists under RDR’s graces for the most part but that is not to deny that it is a good piece of work in its own right. The application is the thing.

After all’s said and done most of the stuff is merely a skin. There are four types of Zombie and any animals are the same as their main game counterpart except for an “undead” prefix. Fine. My favourite part though, is how bodies of water on the map are displayed in red. Subtle but nice.

As with RDR the main plus is the lighting and environment. They’ve introduced a mist. A small alteration but you can see it floating over lowlands or while you’re in it at sunrise it will eerily illuminate the sky. It is the very faintest of nuances but expertly done.

The general mechanics are all the same. We have some new challenges for the journal; undead hunter, undead sharpshooter and so on. You may choose to liberate a town from a zombie onslaught for which you earn a new weapon and valuable ammunition, so we are encouraged to do so if we want to remain effective. A canny move to extend the play time, and far from un-enjoyable.

There are clear graveyard missions and bounty hunts are now missing person side quests. A particular highlight is the addition of mythical beasts. We have Sasquatch in the mountains, Chupacabra in Mehico and the four horses of the Apocalypse. The four horses give you almost unlimited stamina to get around quicker along with a fiery offensive from War and head bursting goodness from Death.

This gets into a small problem I have, with this and RDR. I want to level up, so I try to complete side tasks before I complete the main story. I want to get all the outfits so that I can use their benefits while there is still an actual point to playing. I understand that there must be a fine line walked here. If it is too easy to level up too early in the main quest then the game becomes too easy or is subject to an enemy difficulty grading in accordance with your abilities. Part of the charm of Red Dead is that even with a boss, such as they exist here, a headshot is still a headshot so the grading does not fit in. This leaves the essential placement of the levelling up segments.

Here’s my problem, I’ve completed the story on RDR and Undead Nightmare before collecting all the additional skills and items. So now I have no reason to go for unfinished outfits except to be completist, but as they serve a function I want to get some function out of them. Thus I now feel no need to revisit either the main game or this DLC to really finish up.

That said, the way Undead Nightmare ends by  slotting back into the main story is inspired. Slipping back into John’s worn boots is great after the surprise of being forced to ride around as that little gobshite Jack Marston.

“Work ya damn nag”. Shudder.

So yes, you do want to buy this. It is one of the better DLCs out of any game you care to mention. You can enjoy it on its own and pretty soon you can buy the standalone version on disc but for the full enjoyment and appreciation you need to have played and completed Red Dead Redemption.

New Modern Warfare 2 DLC on it’s way

March 10, 2010 Leave a comment

Modern warfare 2
So the first Map pack has been announced for Modern Warfare 2. The pack which is likely to consist of 3 or 4 new maps will be released on the 20th of March…..But because Microsoft have no real business strategy or any real idea of how you actually make money have thrown a shit ton of cash at Activision so the 20th of March date is for Xbox 360 users only. PC and PS3 gamers will get the pack a few weeks later.

I’m not sure how MS intend to make any money from the 360 at this rate. Everyone knows you generally lose money on every console sold, yet they keep paying through the nose for time exclusive content. Now this can only result in 3 things in my eyes, Xbox owners having to pay more for peripherals, Compared to the PS3 the Xbox is pretty bare bones as it is, they’ll have to start charging more for this DLC or Microsoft will have to get out of the console market.
I don’t see that happening though, MS have so much money I don’t think they care if they lose some money, the more likely is they’ll start charging more for things. Xbox owners already get screwed plenty by MS in regards to what they have to buy and what they have to pay so we’ll see what happens.

In any event MS continue there game of one upmanship even though no one is really too bothered. I don’t see people switching systems for any reason. People are very stuck in their ways.

Incidentally I’ve owned both machines and can say in my view the PS3 is better in every way and no amount of exclusive content, timed or not would make me switch.

Mass Effect 2 – Review

February 28, 2010 Leave a comment

Posse

Buenos Dias!

For some unexplainable reason, Professor-Robot and cheliosgamer have decided to grant me access to posting here on the Soon To Be Fabled TM gamesburp.com. If all goes well here on my first post I may be cropping up from time to time to do my bit for the site and promote, well, everything and anything that’s worth talking about, which for me and my limited time, will probably be games… and thanks to those two guys above for reminding me she exists, Christina Hendricks (damn you’s!).

No doubt my inane ramblings may sometimes go off on a tangent but hey, such is life. So, without further ado, I shall begin with my last games purchase, Mass Effect 2.

Read more…

Bonfire of the Vanities now available

February 19, 2010 Leave a comment

AS2

Some new DLC released for Assassins Creed 2 yesterday.
You can pick it up for a cool £3.19 or for £5.49 you can get the secret locations as well.

Summary
A must for Assassin’s fans, Assassin’s Creed II Sequence 13: Bonfire of the Vanities continues to expand the award-winning AC2 universe. Work with Machiavelli to free the city of Florence from the grip of the mad monk Savonarola by targeting influential citizens under his control. Battle, sneak and freerun your way through twelve challenging new memories. Discover a new district of Florence, and utilize Ezio’s new move, the sprint jump

So there you have it. I haven’t played this yet(didn’t dig the first one) but our supreme leader Prof. Robot loves it.

Categories: Games Tags: , ,

Uncharted 2 DLC Incoming, New Trophies

February 14, 2010 Leave a comment

Last year’s fantastic Uncharted 2 is getting a DLC pack on February 25th. UK prices haven’t been announced butin the US it’ll cost $5.99 which is pretty decent. Expect it to be about £5-7 here.

What do you get for parting with your stripper money?

You get 6 multiplayer skins from the original Uncharted ($2.99 seperately) and two maps inspired from the same game ($3.99 seperately)

That’s all fine but I’m a trophy whore, so what are the multiplayer trophies?

Click the fold

CLICK ME for trophy knowledge

Battle of Forli DLC Today!

January 28, 2010 Leave a comment

The first of two Asassin’s Creed expansion packs is released today on PSN and XBL.

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